Sound: It’s a Sonic game, so wonky techo music is oozing out of every digital crevice. With that said, I was a little disappointed because the actual music isn’t really catchy and up to the previous Sonic Rush’s standards. Sound: 6.5/10
Presentation: While the story is sort of cheesy and the new characters (specifically Marina) are pretty annoying, the actual graphics of the game are impressive. There are a lot more three dimensional gameplay moments than in Sonic Colors (DS) or Sonic Generations for the 3DS, surprisingly, which makes you wonder how lazy Sega got down the line but also makes you appreciate that this game takes advantage of the hardware. The actual stage designs are unique and colorful. Presentation: 8.5/10
Gameplay: With the fundamentals of Sonic Rush still intact, Sega decided to add a few new moves to the control scheme which makes things sort of awkward (Sonic air-spin kick, I’m looking at you) but other than a handful of small things if you’ve played Rush this will feel familiar. The gameplay is the same for both Sonic and Blaze, but so are the levels! In the original, they each had their own unique set of levels in a zone, but here they just have their own hidden areas in each. It’s not major, but it feels like a cop out. As mentioned before, lots of three dimensional gameplay (including a boss or two), so things never get very repetitive. Probably the biggest addition to Rush Adventure is that there are boating sections which have you shooting or dodging everything in sight with the stylus. While I do like these sections, they chop up the pace of the game and make it feel gimmicky. Gameplay: 7/10
Length: Considering the game only has one set of levels for both characters and that most of the replay value comes from forced replaying of levels to get certain items so you can advance in the story, the four to five hour length doesn’t feel so great. And with no versus mode against friends, this feels like a step down from Sonic Rush in terms of content. Length: 5.5/10
Overall: Rush Adventure gets a 6.9/10. Definitely not the must-buy Sonic Rush was, but it’s an okay time-killer twenty dollar purchase.