Note: This game is extremely reminiscent of the tanks minigame from Wii Play, so I’ll be drawing a lot of comparisons between the two.
Sound: Cheesy sound effects. and that’s pretty much it. But for Wii Play “Tanks” veterans such as myself, there’s a huge nostalgia factor. Sound: 7/10
Presentation: The whole AR card gimmick isn’t very impressive, and only provides a background for your tank battlefield. With that said, the actual objects, tanks and textures look identical to that of the gloriously cartoony “Tanks” graphics, which is a major plus. Presentation: 7/10
Gameplay: My God, they might as well have just ported “Tanks” to the Vita. It controls exactly the same as the already mentioned Wii Game, with a slow little tank chugging along while shooting Nerf missiles at enemies/objects. It’s pretty fun and addictive, but having to set up those mother friggin’ AR cards every time you want to play a match is a serious damper. Gameplay: 7/10
Multiplayer: It uses ad-hoc, which is pretty much nerd code for “never gonna find a match”. And it’s true, because the ad-hoc only connects you with close range players, and oddly enough I couldn’t find a single match after a whole day of trying. I can only assume it’d be fun. Multiplayer: 2/10
Length: Loads of single player missions, a questionable multiplayer and a create-your-own-course mode add up to a few solid hours of fun, all for a cheap two dollars. Length: 8.5/10
Overall: Table Top Tanks gets a 6.3 out of 10. There may be lots of content, but the game just isn’t deep enough to actually be considered anything more than a light Vita diversion. Couple that with the practically non-existant multiplayer, and I recommend this only for those with two dusty dollars sitting in your Sony wallet.