Having procured myself a copy of a game the world is dying to play, I couldn’t not go ahead and break the nonexistent embargo to provide you all with my thoughts on the next generation of third person shooter MMO RPGs. With online servers currently live for last-minute dev testing and nothing more, I’ve gotten ample time to play through the experience in its entirety. Here’s my full-fledged review of The Division.
A desolate New York Cityscape enters my view as the chopper drops off my custom avatar into the middle of a virus-outbreak hot zone, and right off the bat I know I’m in for something revolutionary. Let’s take it back a second, and analyze that first part. Innovation number one of The Division: custom avatars. I can make my guy (or girl!) look like he’s white, Mexican, Asian or even black. He (or she!) can even have black, white, blonde or brown hair. In other words, the customization is detailed enough that it’s like looking into a mirror every time I see my character.
Now, let’s get to talking about the wintry NYC cityscape that makes up this game’s map. What can I say: it’s a breathtaking experience. All the grays and whites are so varied in color, the urban jungle literally pops out at me every time I turn the game on. And the snow, the snow does visual wonders. I practically forget it’s concrete tower after concrete tower from start to finish on the map solely because of how alluring the snow textures are. Star Wars Battlefront, eat your heart out.
Of course, the core of any video game is its gameplay. So how does The Division‘s stack up? Pretty damn well, I’d say. It’s visceral as hell, with enemies constantly firing bullets at you. It’s innovative as fuck, letting you do this insane new thing where you can close car doors. Not re-open them, but hey, don’t want to push too many boundaries before the sequel comes out, am I right? It’s immersive as shit, letting you crouch behind cover, a cutting-edge feature sure to spawn tons of copycat third person shooters down the line. It’s revolutionary as piss, giving enemies health bars so you can actively see how much damage your gun is doing to them. What other game lets you keep tabs on enemies like that?! But most importantly, it’s dynamic as cunt. You can play your way, anytime. Care to shoot a bad guy? Go ahead. Want to fire a gun at a not-so-good dude? The world is yours. Down to penetrate some unrighteous skulls with bullets? Have it your way. You choose your play style in The Division.
And the premise shouldn’t be undersold for its ingenuity. A deadly virus being spread throughout an urban population? That’s never been done before in the entire medium! Ubisoft isn’t just breaking molds with their storytelling. They’re making new ones.
You’re probably wondering about content, at this point. Just how much gameplay can you expect to enjoy in The Division? As much as you want. If you like missions where you collect stuff, get ready for the Game of the Year, baby. This shooter sends you on hundreds of missions where you procure supplies, guns, more supplies, food, and even supplies if you 100% everything else. And rumor has it, if you 240% complete the game you can unlock an Aiden Pearce costume. GG, Ubi.
If you’re not won over yet by the groundbreaking innovation that is The Division, I’m not sure I can save you. But, I can try. If you’re on the fence about forking over $60 for the game and aren’t sure if you’ll be satisfied with your purchase, allow me to ease your nerves. You only need to spend $40 extra dollars to guarantee year-long satisfaction with your purchase and experience unsegregated gameplay through the revolutionary season pass system. With this, you can pay for the whole game up front and let the content come to you at a carefully planned pace designated by Ubisoft to ensure maximum fun over the course of the year. This game has your best interests for the next 365 days in mind from day one. You can’t beat that.
While I could comment on the expert voice acting and stellar performances in The Division, I just can’t find the right words to describe them. Same goes for the graphics, which have only been exponentially upgraded since E3 2013. So instead of rambling about all that, I’ll finish my review on this note: if you trust Ubisoft to deliver a quality product, then you’ve had this masterpiece coming at you for a long time.