You want to know what a real impossible mission looks like? Topping Ghost Protocol. Still, don’t let that fact fool you: Rogue Nation is a damn good time, and arguably the best possible follow-up to MI4 that could’ve been reasonably expected. While it can’t quite top its predecessor, it damn near ties.
Issues are few and far in between, with the only glaring one (to me) being a reliance on a handful of obnoxiously noticeable plot conveniences for Ethan Hunt to move his adventure forward with. Some of these are actually explainable and justifiable, but some of them are expected to slide under the audience’s radar (which they evidently didn’t, as I’m currently complaining about them right now). The other major issue that’s not so much an issue as it is a subjective complaint is that none of the set-pieces in this movie had grandeur or build-up. All the scenes in the trailer are doled out within the first half of the movie, and while they’re all technically impressive, none quite match the verticality of the Dubai tower from MI4. Personally, a fight along a train would’ve been nice here in my opinion, so that this movie would have a set piece horizontally impressive to perpendicularly rival the previous movie’s standout scene. I’m not joking about that whole long vs. tall dynamic thing, by the way.
Otherwise, the movie is wonderful, if a little… familiar. I guess with spy movies it’s just hard to impress these days, as audiences have already seen most things (car vs motorcycles, motorcycles vs motorcycles, hand-to-hand combat, gun vs fist, fist vs fist, etc.) and Rogue Nation lacks anything utterly new like the Dubai climb from MI4. The plane scene from the trailers is as close as we get to something of that nature, and it’s plopped right into the beginning of the movie so there’s literally no build-up to such an early payoff. And, having watched this movie directly after Ant-Man (that review is coming soon) which had a very cool gimmick to its action scenes, Rogue Nation just felt a bit… subdued? I don’t know, I was just underwhelmed and tired by the time it finished. Still, I recognize it is a meritable flick and deserves the love it’s been getting. Go see it if you want something great to hold you off until Spectre.
This’ll be a review of the Double Civilization and Scenario Pack: Spain and Inca DLC for Civilization 5.
Sound: Fitting and well composed music for both civilizations. Sound: 8.5/10
Presentation: The same as any other part of Civilization 5, with nothing unique or distinctive on the scenario maps. Presentation: 8/10
Gameplay: The two new characters themselves have fantastic abilities and bonuses that really spice up the gameplay during normal civilization matches, and the new scenario is extremely fun as well. The scenario has you explore, dominate and conquer the South American continent while looking for treasure as the Europeans (France, England and Spain) or defending your native lands as the Indians (Incan Empire, Iroquois and Aztecs). Either side is fun to play as, and you’ll have fun with it until the one hundred turn timer runs out. Gameplay: 10/10
Length: The scenario last about two hours on its own, and with two new characters to play as in the normal civilization, the length of time you should have enjoying this new Double Civilization and Scenario Pack should last for quite a while. Length: 10/10
Overall: This DLC gets a 9.1/10! It’s a fantastic addition to Civilization 5, and in my opinion a lot more fun than the Polynesia DLC.
This’ll be the second tip guide for Sid Meier’s Civilization 5. To check out the first, click here.
Steam Achievement Tip: Beat the game on the earth map. The “Battlefield Earth” achievement will then be unlocked.
Civilization 5 Domination Victory Walkthrough:
A.) Pick a civilization with strong war attributes, preferably Oda Nobunaga of Japan.
B.) Pick Pangea as the map type so you can start dominating in the first few turns of the game.
C.) Seek out as many other civilizations on the map with scouts as fast as you can. A war is always easier when they don’t know your location but you know theirs.
D.) Focus on building military units, and keep building cities to increase production.
E.) Try to conquer as many other civilizations as you can early on in the game, before they get a chance to expand.
F.) Focus on the lower half of the tech tree. It’s primarily for civilizations going after a domination victory. Also, build as many defense-enhancing World Wonders as you can (the Great Wall, the Kremlin).
If you do all of this and keep on vigorously pressing the attack on opposing civilizations, you should have a pretty good shot at winning a domination victory.
This is going to be a tip/walkthrough guide for Civilization 5.
Steam Achievement Tip: In Civilization 5, there is an achievement for going all the way around the map and making a path back to the exact tile you started on. An easy way to unlock this is to choose a Pangea map, and have a scout trek across the whole thing (you’ll need the Optics technology for this to work). Achievement unlocked: Magellan
Next, here’s a walkthrough of how to win a cultural victory pretty easily.
A.) Pick Gandhi as your character.
B.) Select Archipelago as your map type (makes it harder for other players to go to war with you).
C.) Build two cities. And two cities only.
D.) Build all the culture-friendly World Wonders you can.
E.) Over the course of the game, stay focused on the science/culture half of the Tech Tree.
And that should give you a very good shot at winning a cultural victory!