Classic (-ly cheesy) horror film meets Sleeping Dogs. Sound kind of silly? That’s ’cause it is. But what makes this DLC so great is that it doesn’t take itself seriously, and takes pride in being an hour long zombie-punching romp in the park.
The DLC’s story sees our hero Wei Shen getting out of a horror movie with his girlfriend, Not Ping. Then, Smiley Cat kidnaps her, Wei Shen gets magical glowing fists and the rest of the plot is pretty standard rescue-the-girl and kill-the-demon fare. What makes the plot so great is that it allows friends like Winston to come back from the dead and share some laughs with Wei yet again.
Plot aside, there’s only six main missions, none of which last more than ten minutes a piece. There’s the tedious side task of killing all of the extra zombies around town, but there’s no real incentive to do that, as killing zombies is annoying and you’d only get an achievement to show for your strife. The new enemies (all two of them) sort of fit that bill of annoying-yet-necessary to fight, so after speeding through the story missions you’re not likely to take a second look at Nightmare in Northpoint.
Do I recommend you get this DLC? If you can get it on sale for three bucks like I did, go for it. Hell, anything under five bucks is worth it just to see the return of Winston. But if you’re not a big fan of his character and are actually looking for hardcore Sleeping Dogs DLC, avoid Nightmare in Northpoint at all costs.
This game is boss.
Sound: Not much of a soundtrack, just a couple of mega-catchy tunes. Wonky, bonky sound effects as well. Sound: 7/10
Presentation: The graphics have a nice HD remake feel to them, but nothing extraordinary. They’re still the nice, polygonal arcade images we remember so fondly from the original Sonic the Fighters. Presentation: 7/10
Gameplay: The fighting mechanics aren’t super advanced, and there’s only a couple of combos in the game. With that said, the gameplay is fun, fast and every character has unique attacks, so it’s always fun to mix and match tactics. It feels a lot like Soul Calibur, what with the rotating arena mechanic which works surprisingly well. The best part is being able to play as some not-so-well known Sonic characters such as Fang the Sniper and Bark the Polar Bear, characters that have only seen the light of day in the Archie comics. Gameplay: 7/10
Multiplayer: I played two matches, as that’s all I could find. Sonic the Fighters does NOT have a very large online community, I’d estimate less than five hundred players total. It’s fun and far more challenging than arcade mode, but cheap characters are abused and finding matches takes a minute or two. Multiplayer: 5.5/10
Length: For a five dollar game it definitely packs enough bang for the buck, considering it was originally meant for an arcade machine. As far as value for money compared to the other five dollar Sonic games available, it’s not that great a deal. Length: 7/10
Overall: Sonic the Fighters gets 6.1 rings out of 10. It’s definitely filled with fun, fast fighting action and is a nice departure from platforming. Get it if you’re in the mood for some cheap, light-hearted Sonic action.
This has got to be the best article I’ve read in months. Click here to enjoy Destructoid.com’s hilarious take on the argument.
Although I hated UMvC3 with a passion, even I have to admit the online is somewhat addictive. So, because of all you dedicated readers here and my dedicated viewers on Youtube, I’m doing Viewer Appreciation matches! Message me here or on Youtube, and we’ll get some online matches going! To see full info, here’s my video: Gamerrob’s Youtube UMvC3 Viewer Appreciation Matches
Enjoy and hope to see you there!